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Chris Buckingham
Mar 14, 20212 min read
#7 - LSL Cards & Combat - Combat Overview
Combat is a centerpiece of the game's 'cards and combat' foundation. As mentioned in an earlier post, Cards & Combat is a casual...
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Chris Buckingham
Mar 7, 20212 min read
#6 - LSL Cards & Combat - Cards Overview
Along with Combat, Cards are the centerpiece of the gameplay. In the case of this game we researched decks from adventure games (eg....
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Chris Buckingham
Feb 28, 20213 min read
#5 - LSL Cards & Combat - Character Modifiers / Perks
While aiming to keep the gameplay experience light, it felt a little too simple to have every Playable Character be assigned the same...
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Chris Buckingham
Feb 21, 20213 min read
#4 - LSL Cards & Combat - Game Modes Overview
With a name like 'Cards & Combat' it's pretty clear what you're in for when playing the game. The Card and Combat elements of play are...
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Chris Buckingham
Feb 14, 20212 min read
#3 - LSL Cards & Combat - Game Board Features Overview
The next few posts cover portions of the game concept and how they're intended to play out. First up, let's address a few 'surprise...
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Chris Buckingham
Feb 7, 20213 min read
#2 - LSL Cards & Combat - Game Concept
It all starts with a 'big idea'. How's this game different? What's the genre?... I'll get to that at the bottom of the post, but to start...
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Chris Buckingham
Jan 20, 20212 min read
#1 - LSL Cards & Combat - an Indie Digital Board Game
I've always had a drive to make a game, any game - who knows why. Early 2020 corona had kicked in, my 2D Tyranobuilder game turned out to...
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